399 Games Puzzles Trivia Challenges Specially Designed To Keep Your Brain Young

Author: Nancy Linde
Publisher: Workman Publishing
ISBN: 0761168257
Size: 38.24 MB
Format: PDF, ePub, Mobi
View: 1894
Download Read Online

399 Games Puzzles Trivia Challenges Specially Designed To Keep Your Brain Young from the Author: Nancy Linde. Based on the science that shows that people who solve brainteasers have a significant cognitive advantage, this illustrated game book specifically was created to cross-train the brain. Here are 399 games to stretch the reader, all of which stimulate neurons--literally, regrowing the brain.

Math Puzzles And Brainteasers Grades 3 5

Author: Terry Stickels
Publisher: John Wiley & Sons
ISBN: 9780470564677
Size: 22.65 MB
Format: PDF, ePub
View: 3174
Download Read Online

Math Puzzles And Brainteasers Grades 3 5 from the Author: Terry Stickels. Number puzzles, spatial/visual puzzles, cryptograms, Sudoku, Kokuro, logic puzzles, and word games like Frame Games are all a great way to teach math and problem-solving skills to elementary and middle school students. In these two new collections, puzzle master Terry Stickels provides puzzles and brain games that range from simple to challenging and are organized by grade level and National Council of Teachers of Mathematics (NCTM) content areas. Each book offers over 300 brain games that will help students learn core math concepts and develop critical thinking skills. The books include a wide range of puzzle types and cover a variety of math topics, from fractions and geometry to probability and algebra.

Heinemann Explore Science Teacher S Guide 3

Author: John Stringer
Publisher: Heinemann Educational Publishers
ISBN: 9780435133641
Size: 70.81 MB
Format: PDF, Mobi
View: 3635
Download Read Online

Heinemann Explore Science Teacher S Guide 3 from the Author: John Stringer. part of the Heinemann Explore Science New International Edition - a comprehensive, easy-to-use, six-level science programme, designed specially for teachers and students at International schools studying the Cambridge International Examinations Primary Science Curriculum Framework.

Fibonacci S Liber Abaci

Author: Laurence Sigler
Publisher: Springer Science & Business Media
ISBN: 1461300797
Size: 49.97 MB
Format: PDF, ePub
View: 7429
Download Read Online

Fibonacci S Liber Abaci from the Author: Laurence Sigler. First published in 1202, Fibonacci’s Liber Abaci was one of the most important books on mathematics in the Middle Ages, introducing Arabic numerals and methods throughout Europe. This is the first translation into a modern European language, of interest not only to historians of science but also to all mathematicians and mathematics teachers interested in the origins of their methods.

How To Solve It

Author: G. Polya
Publisher: Princeton University Press
ISBN: 1400828678
Size: 21.48 MB
Format: PDF, ePub, Mobi
View: 4379
Download Read Online

How To Solve It from the Author: G. Polya. A perennial bestseller by eminent mathematician G. Polya, How to Solve It will show anyone in any field how to think straight. In lucid and appealing prose, Polya reveals how the mathematical method of demonstrating a proof or finding an unknown can be of help in attacking any problem that can be "reasoned" out—from building a bridge to winning a game of anagrams. Generations of readers have relished Polya's deft—indeed, brilliant—instructions on stripping away irrelevancies and going straight to the heart of the problem.

Tales Of A Fourth Grade Nothing

Author: Judy Blume
Publisher: Pan Macmillan
ISBN: 1447280385
Size: 65.56 MB
Format: PDF
View: 5326
Download Read Online

Tales Of A Fourth Grade Nothing from the Author: Judy Blume. Peter thinks he has the world's biggest problem - his little brother, Fudge. Fudge causes trouble wherever he goes and it's usually up to Peter to sort out the mess. When Peter wins a tiny green turtle called Dribble, he's determined to keep it away from his brother. But when Fudge does get his hands on Dribble - disaster strikes! Tales of a Fourth Grade Nothing is the first book in this hugely successful series from the bestselling author and household name Judy Blume, featuring cover art from picture book star, Emily Gravett.

The Island Of Knowledge

Author: Marcelo Gleiser
Publisher: Basic Books
ISBN: 0465080731
Size: 75.58 MB
Format: PDF, ePub
View: 6451
Download Read Online

The Island Of Knowledge from the Author: Marcelo Gleiser. Why discovering the limits to science may be the most powerful discovery of all How much can we know about the world? In this book, physicist Marcelo Gleiser traces our search for answers to the most fundamental questions of existence, the origin of the universe, the nature of reality, and the limits of knowledge. In so doing, he reaches a provocative conclusion: science, like religion, is fundamentally limited as a tool for understanding the world. As science and its philosophical interpretations advance, we face the unsettling recognition of how much we don't know. Gleiser shows that by abandoning the dualistic model that divides reality into the known and the unknown, we can embark on a third way based on the acceptance of our limitations. Only then, he argues, will we be truly able to experience freedom; for to be free in an age of science we cannot turn science into a god. Gleiser ultimately offers an uplifting exploration of humanity's longing to conquer the unknown, and of science's power to transform and inspire.

What Is Intelligence

Author: James R. Flynn
Publisher: Cambridge University Press
ISBN: 9781139467049
Size: 38.48 MB
Format: PDF, Mobi
View: 1041
Download Read Online

What Is Intelligence from the Author: James R. Flynn. The 'Flynn effect' refers to the massive increase in IQ test scores over the course of the twentieth century. Does it mean that each generation is more intelligent than the last? Does it suggest how each of us can enhance our own intelligence? Professor Flynn is finally ready to give his own views. He asks what intelligence really is and gives a surprising and illuminating answer. This expanded paperback edition includes three important new essays. The first contrasts the art of writing cognitive history with the science of measuring intelligence and reports data. The second outlines how we might get a complete theory of intelligence, and the third details Flynn's reservations about Gardner's theory of multiple intelligences. A fascinating book that bridges the gulf separating our minds from those of our ancestors a century ago, and makes an important contribution to our understanding of human intelligence.

How Would You Move Mount Fuji

Author: William Poundstone
Publisher: Hachette UK
ISBN: 0759528020
Size: 79.10 MB
Format: PDF, ePub
View: 7442
Download Read Online

How Would You Move Mount Fuji from the Author: William Poundstone. For years, Microsoft and other high-tech companies have been posing riddles and logic puzzles like these in their notoriously grueling job interviews. Now "puzzle interviews" have become a hot new trend in hiring. From Wall Street to Silicon Valley, employers are using tough and tricky questions to gauge job candidates' intelligence, imagination, and problem-solving ability -- qualities needed to survive in today's hypercompetitive global marketplace. For the first time, William Poundstone reveals the toughest questions used at Microsoft and other Fortune 500 companies -- and supplies the answers. He traces the rise and controversial fall of employer-mandated IQ tests, the peculiar obsessions of Bill Gates (who plays jigsaw puzzles as a competitive sport), the sadistic mind games of Wall Street (which reportedly led one job seeker to smash a forty-third-story window), and the bizarre excesses of today's hiring managers (who may start off your interview with a box of Legos or a game of virtual Russian roulette). How Would You Move Mount Fuji? is an indispensable book for anyone in business. Managers seeking the most talented employees will learn to incorporate puzzle interviews in their search for the top candidates. Job seekers will discover how to tackle even the most brain-busting questions, and gain the advantage that could win the job of a lifetime. And anyone who has ever dreamed of going up against the best minds in business may discover that these puzzles are simply a lot of fun. Why are beer cans tapered on the end, anyway?