Author: Warren Hansen
Size: 70.23 MB
Format: PDF, Mobi
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Curling from the Author: Warren Hansen. A well illustrated guide for anyone interested in curling. It covers the history, players, and events as well as the basics of the game, strategies and techniques. The author is a past Canadian Men's Curling Champion and an authority on the game.

The Players And The Game

Author: Julian Symons
Publisher: House of Stratus
ISBN: 1842329286
Size: 41.90 MB
Format: PDF, ePub, Mobi
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The Players And The Game from the Author: Julian Symons. ‘Count Dracula meets Bonnie Parker. What will they do together? The vampire you’d hate to love, sinister and debonair, sinks those eye teeth into Bonnie’s succulent throat.’ Is this the beginning of a sadistic relationship or simply an extract from a psychopath’s diary? Either way it marks the beginning of a dangerous game that is destined to end in chilling terror and bloody murder.

Players At The Game Of People

Author: John Brunner
Publisher: Hachette UK
ISBN: 0575101687
Size: 30.64 MB
Format: PDF, Kindle
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Players At The Game Of People from the Author: John Brunner. War hero, jet-setter, gourmet - Godwin Harpinshield was all of those and more; his life was a game played among the Beautiful People whose fame, wealth and power set them above the law, and beyond the laws of nature. Because of a simple bargain that all the Beautiful People made, Godwin's every desire was his for the asking. Seduced by luxury, Godwin never doubted his fortune, never wondered about his mysterious patrons. Then the game turned ugly. Suddenly, the ante was raised and the game was real. The stakes were his future, his sanity and, possibly, his very soul. All Godwin Harpinshield had to discover was: What were the rules of the game? And who - or what - were the other players?

New Players Different Game

Author: William G. Tierney
Publisher: JHU Press
ISBN: 9780801886577
Size: 39.81 MB
Format: PDF, Docs
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New Players Different Game from the Author: William G. Tierney. As the economic value of education increases, as more students seek to complete college courses while forgoing the "undergraduate experience," and as funding for public higher education decreases, the for-profit higher education sector has exploded. In New Players, Different Game, William G. Tierney and Guilbert C. Hentschke compare for-profit and not-for-profit models of higher education to assess the strengths and weaknesses of both. For-profit institutions offer a fundamentally distinct type of postsecondary education. Some critics argue the institutions are so different they should not be accepted as an integral part of the American higher education system. Here, Tierney and Hentschke explore what traditional and nontraditional colleges and universities can learn from each other, comparing how they recruit students, employ faculty, and organize instructional programs. The authors suggest that, rather than continuing their standoff, the two sectors could mutually benefit from examining each other’s culture, practices, and outcomes.

A Casual Revolution

Author: Jesper Juul
Publisher: MIT Press
ISBN: 9780262285803
Size: 60.17 MB
Format: PDF, Mobi
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A Casual Revolution from the Author: Jesper Juul. We used to think that video games were mostly for young men, but with the success of the Nintendo Wii, and the proliferation of games in browsers, cell phone games, and social games video games changed changed fundamentally in the years from 2000 to 2010. These new casual games are now played by men and women, young and old. Players need not possess an intimate knowledge of video game history or devote weeks or months to play. At the same time, many players of casual games show a dedication and skill that is anything but casual. In A Casual Revolution, Jesper Juul describes this as a reinvention of video games, and of our image of video game players, and explores what this tells us about the players, the games, and their interaction. With this reinvention of video games, the game industry reconnects with a general audience. Many of today's casual game players once enjoyed Pac-Man, Tetris, and other early games, only to drop out when video games became more time-consuming and complex. Juul shows that it is only by understanding what a game requires of players, what players bring to a game, how the game industry works, and how video games have developed historically that we can understand what makes video games fun and why we choose to play (or not to play) them.Important Notice: The digital edition of this book is missing some of the images found in the physical edition.

New Players New Game

Author: Artur Usanov
Publisher: Amsterdam University Press
ISBN: 9048519306
Size: 41.23 MB
Format: PDF, Docs
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New Players New Game from the Author: Artur Usanov. The first decade of the 21st century has been a period of rapid eco¬nomic growth in many large emerging economies, especially China. While Western economies are weighed down by debt and austerity measures, many emerging economies are in much better fiscal shape. The growing economic and financial momentum of Brazil, Russia, India, China and South Africa, as well as indonesia, Turkey and South Korea (or `BRICS+), raises serious questions for Western decision makers. Of central strategic concern is whether (several of) the emerging economies are likely to coalesce into an economic or political bloc that might develop a counterbalance to Western influence in existing economic, financial and political institutions. The emergence of a de facto bipolar world with `the West against the Rest could increase the costs of doing business, severely complicate reaching agreement on transnational problems, challenge the promotion of Western values and human rights, lead to increased diplomatic or military tensions and potentially jeopardize the ongoing process of economic globalization. Questions this study addresses include: could the BRICS+ pave the way to¬ward a new economic or political bloc? In what ways has the rise of emerging economies affected the international power balance? And, how could bloc formation impact on economic opportunities for European firms in these emerging economies?

The Small Players Of The Great Game

Author: Pirouz Mojtahed-Zadeh
Publisher: Routledge
ISBN: 1134383789
Size: 71.95 MB
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The Small Players Of The Great Game from the Author: Pirouz Mojtahed-Zadeh. This book deals with the 19th century Anglo-Russian Great Game played out on the territorial chessboard of eastern and north-eastern parts of the waning Persian empire. The Great Game itself has been written about extensively, but never from a Persian angle and from the point of view of the local players in that game. Looking at the territorial consequences of the Great Game for the local players is a unique approach, which deserves a special place in the studies of history, geography, politics and geopolitics of the age of modernity.

Play With Purpose

Author: Shane Pill
ISBN: 9780992341565
Size: 80.76 MB
Format: PDF, Mobi
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Play With Purpose from the Author: Shane Pill. Play with Purpose: Developing Thinking Players - A Game Sense Resource for Rugby Union, League and Touch focuses on a game-centred Game Sense approach to teaching all three rugby codes.

The Game Players Of Titan

Author: Philip K. Dick
Publisher: Houghton Mifflin Harcourt
ISBN: 0547877323
Size: 23.84 MB
Format: PDF, Mobi
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The Game Players Of Titan from the Author: Philip K. Dick. Years ago, Earth and Titan fought a war and Earth lost. The planet was irradiated and most of the surviving population is sterile. The few survivors play an intricate and unending game called Bluff at the behest of the slug-like aliens who rule the planet. At stake in the game are two very important commodities: land and spouses. Pete Garden just lost his wife and Berkeley, California, but he has a plan to win them back. That is, if he isn’t derailed by aliens, psychic traitors, or his new wife. The Game-Players of Titan is both satire and adventure, examining the ties that bind people together and the maddening peccadilloes of bureaucracy, whether the bureaucrats are humans or alien slugs.